That Time You Killed Me
Releasing...at some point in Spacetime!
That Time You Killed Me is a narrative game that introduces new scenarios with unique rules and components as you play. As with any game about mucking about across time, you must play through this content in a strict, unalterable order. Play through 4 different Chapters, each with its own rules and components and increasing difficulty!
All pre-orders placed through our website or participating game stores will include a promo envelope full of SECRETS (and possibly more Spacetime hijinx).
- 2 players
- 15-30 min
- Ages 10+
- $40 MSRP
- Designer: Peter C. Hayward; Illustrator: Jor Ros
- Mechanics: Grid movement, push/slide pieces, multiple maps
- Release date: TBA / Pre-orders open: now
Unfortunately, since your enemy has strewn many copies of themself across the timeline, you may have to do the terrible deed many, many times before it sticks. Just make sure you don't get erased first!
You may have noticed us teasing fragments of this cover over the past few weeks, asking y'all to piece together the secret message hidden within. What started as a fun way to sneak spoilers onto the timeline morphed into an activity that people tried to solve each week. Anyone who solved the message is taken to a special landing page on our website with... well, you'll have to solve it to find out for yourself!
We curated a few pieces to use as downloadable phone backgrounds that gives you a peek into what's in store, though it probably doesn't answer your questions about gameplay!
Elephants? Trees? Omnipotent hands? The answer is yes.