Shackleton Base: A Journey to the Moon

Shackleton Base: A Journey to the Moon

Regular price $69.95
Sale price $69.95 Regular price $69.95

Releasing in August. If purchased with other items, your entire order will not ship until all items are in stock.

All preorders come with a special preorder bonus!

In the very near future, mankind is setting up a base in the center of the Shackleton center at the Moon's South Pole. Players lead space agencies working together to expand the human presence on the Moon. The mission is sponsored by 3 major corporations, each pursuing its own goals.

Shackleton Base: A Journey to the Moon is a Eurogame strategy game based on a modular sandbox system. The game box contains 7 unique Corporations (which each introduce their own challenges), but only 3 are chosen each game. Throughout the game you'll use your Engineers, Scientists and Technicians in the various areas of the board to achieve your objectives. The space agency with the most victory points at the end of the game will be declared the winner!

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60-120 Minutes

1-4 Players

14+

Age group

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  • Modular design

    The game contains 7 unique Corporations, but only 3 are chosen each game. Mix and match for different challenges!
  • Intuitive iconography

    Allows players to limit rulebook referencing.
  • Top notch production quality

    Thick cardboard, recessed player boards, screen printed meeples, and more!

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How to play Shackleton Base: A Journey to the Moon

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There's very few downsides to this game for me. The core of this, I think, is well-laid out, and well-explainable, and just very fun.

...an absolute must for fans of medium-weight worker placement games, particularly at the maximum player count.

A clean, easy-to-grasp Euro game, with plenty of room to experiment with your approach, and a ton of variability with the seven included corps and asymmetric leader tiles.

It's brilliant. This might go down as your greatest designs of all time.

I can't really fault it at anything. I can't really put a finger on something I dislike.

For how complex it is, for how many moving parts there are, this is a very smooth experience.

It is a solid design that we truly appreciate, a game curated to handle a lot of modularity and replayability in its core structure. With its interesting use of different worker types, meaningful choices, and engaging gameplay, we can only praise this game.

As you know, we are suckers for quality game components... it features the thickest cardboard we've seen in retail releases and everything is neatly organized in storage boxes.